The game tricks you into thinking it's an open world like its predecessors, but then sticks overly-powered enemies in certain areas that you have no chance of beating. Parts of the game stick you on a railroad. On the other hand, not all the important characters of the series make it to see the end and it was appropriately bittersweet in saying goodbye to them and to Avernum. Geneforge made me feel way more in control of how the saga ended. Yes, your actions save lives, but the end game makes it clear that things just sort of settle on their own. +/- Ultimately, your choices in the game lack consequences. ![]() I think the Geneforge series had a couple moments that were better than Exile/Avernum, but I think this series stayed consistently good over the entirety of it's run. This is a case where less is more, as there is much less dialogue than in Avadon, but more believable characters and complex motives. The motivations of the various factions are understandable, and Avernum doesn't come across as completely innocent in it's dealings with ogres and goblins and others. I know my characters never discovered who was really behind it. I don't think the answer is ever settled on what caused the Blight, though it could have been any of Avernum's various enemies. Actually getting help from the kingdom you are trying to save? How is that for an awesome change of pace in a CRPG? Avernum VI is a straight out assault between your forces and a demon army, and you are actually backed up with Avernum soldiers. In Avernum V, they had continuous battles with the same kinds of Imperials over and over again. In Avernum IV I felt like I had to gradual take apart the enemy's defenses and traps to get to the final boss. + The final battle is the best of the second trilogy. I still love wrecking havoc with multiple fireballs and summons. ![]() + Arcane magic for the win! I went with a fighter-locks specialist, a priest, and two arcane spellcasters. Too bad Vogel strikes a decent balance right when he's ending the series. + Magic was overpowered in Avernum IV, nerfed too much in Avernum V, and feels about right here. + Easily the best interface of the Avernum series. ![]() It's hard to top Senor BLOBERT, but here are some of my thoughts after beating the game yesterday. THE WORST PART INSD THAT THE GAMES IS REALLY FUCKIING LONG WITH REPETIVER COMBAT AND SOMETIMES YOU ARE JUST REALLY FUCKING DONE I THINK I GOT 60 TO 80 HOURS FOR THE ONERS ON STEAM THE EXPLORATION AND SENSDE OF CHARACTER PROGRESSION AND LOOT AND ALL THAT IS FOR THE MOST PART REALLY FUN TO SUM UP BROS THE AVERNUM SERIES IS GREAT NOT TO BE ALL STORYFAG BUT THE RISE AN INEVITABLE DECLINER OF AVERNUM SEEMED TO BE A COOL OVERARCHING STORY AND OF COURSE SOME CHOICES MADE FOR DIFFERENCWES IN THE END ![]() MORE SHIT WAS BLOCKED OFF LIKE BRO YOU CQANET GO THERE YOU SDONRT HAVE ORDERS YETĪNYWAYS THOUGH THERE WAS ENOUGH EXPLORAATION TO STILL MAKE IT FUN AND THE SET PEACE BATTLES SEEMED MORE FUN TO ME THAN HIS OTHER GAMES BUT MAYBE IM USED TO HIS SHIT ANYWAYS THE BOSS BROS SEEMED LESS ANNOYING AND MORE FUNīROS I STARTED WITH AVERNUM 4 THEN 5 THEN 1 2 3 THEN 6ĪVERNUM 2 WAS MY FAVORITE NARROWLY BEATING OUT 1 THO HONEST I AM TO DRUNK TO REEMBER WHY BOTH WERE JUST AWESOMEģ WAS MY LEAST FAVORITE IT HAD WAY LESS OPTIONSD AND EVEN THOUGH IT WAS ON THE OVERWORLD EERYTHING SEEMED WAY MORE LINEAR AND LESS INTERESTEINGĤ SEEFS TO BE REGARDED AS THE WORST BY LOTS OF BROS AND TO TELL YOU THE TRUTH IT WAS MY FIRST AVERNUM SO IT IS HARD TO JUDGE I WAS DRAWN IN PRETTY QUICKUYīROS THE COOLEST THING I THINK ABOUT GENEFORGE AND AVERNUM IS THAT THERE IS A GOOD STORYLINE OVER THE ENTRIER SERIES AND REALLY I CANT THINK OF ANY OTHER SERIES THAT TELLS A COHERENT STORY OVER A BUNCH O GAMES LIKE VOGEL BROS FIRST IMPRESSSFIONS WAS THAT VOGEL WAS POPAMOLE BUT AFTER A BIT THE LAME TUTORIAL SECTION ENDEED AND I GOT TO PLAY AVERNUM FOR REAL
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